Iteratively Regularized G
Iteratively Regularized Gradient Tracking Methods for Optimal Equilibrium Seeking
Iteratively Regularized Gradient Tracking Methods for Optimal Equilibrium Seeking
arXiv:2411.18883v1 Announce Type: new
Abstract: In noncooperative Nash games, equilibria are often inefficient. This is exemplified by the Prisoner’s Dilemma and was first provably shown in the 1980s. Since then, understanding the quality of Nash equilibrium (NE) received considerable attention, le…