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46% of players use gamin

46% of players use gaming
46% of players use gaming for self-expression and creativity, report suggests – description

A new report states that 46 percent of players use gaming for self-expression, to ignite their imagination, and for creation.
That’s according to this year’s fifth annual Inside Gaming Report, publi [+2637 chars] – source – Ed Nightingale https://www.eurogamer.net/46-of-players-use-gaming-for-self-expression-and-creativity-report-suggests

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